One of the biggest obstacles to ad targeting at the household level has been a lack of broad reach, which makes running campaigns across multiple operators a clumsy and inefficient effort. The merger should eventually help expand the addressable universe to the kind of scale that advertisers desire and speed up advances in areas such as dynamic ad insertion.
And increasingly, Comcast will have the data to make addressable smarter. With about 30 million set-top boxes, it will have an even bigger trove of ratings information, viewing habits and personal data. Combined with marketers’ own data, that will help planners and buyers laser focus their media selections, Mr. Kanefsky said.
Now we [again] see the violence inherent in the system. Here’s the meat of a new Ad Age story on the expanded powers marketers are about to gain from the forthcoming launch of a new generation of TV gaming consoles:
“We are trying to bridge some of the world between online and offline,” [a Microsoft VP] said. “That’s a little bit of a holy grail in terms of how you understand the consumer in that 360 degrees of their life. We have a pretty unique position at Microsoft because of what we do with digital, as well as more and more with television because of Xbox. It’s early days, but we’re starting to put that together in more of a unifying way, and hopefully at some point we can start to offer that to advertisers broadly.”
Xbox One can essentially work like TV that watches you, bringing marketers a huge new trove of data about what’s going on in living rooms, including, as one marketer put it after the speech, unprecedented information about how people engage with TV advertising.
Given that Xbox 360 has sold more than 78 million units, if even a fraction of likely Xbox One users could be persuaded to share data, the technology could create the world’s largest panel for measuring biometric responses to advertising.
The new generation of Kinect technology in Xbox One can distinguish up to six voices in a room, respond to voice commands, read skeletal movement, muscle force, whether people are looking at or away from the TV and even their heart rates, Mr. Mehdi said. The latter happens as the camera detects slight changes in skin tone related to dilation of a blood vessel in the eyeball that responds to heart rate, Mr. Mehdi said.
In a feature that was controversial among some users, Microsoft originally said that the Xbox One would have to be connected to the internet and Mircosoft’s servers at least once every 24 hours to function. After consumer outcry, Microsoft backed down. It also dropped its original plan to require that Kinect technology always be on for the console to work.
Helpful story in The New York Times today about the progress of corporate capitalist behavioral tracking. Lowlights:
Nordstrom’s experiment is part of a movement by retailers to gather data about in-store shoppers’ behavior and moods, using video surveillance and signals from their cellphones and apps to learn information as varied as their sex, how many minutes they spend in the candy aisle and how long they look at merchandise before buying it.
RetailNext, based in San Jose, Calif., adds data from shoppers’ smartphones to deduce even more specific patterns. If a shopper’s phone is set to look for Wi-Fi networks, a store that offers Wi-Fi can pinpoint where the shopper is in the store, within a 10-foot radius, even if the shopper does not connect to the network, said Tim Callan, RetailNext’s chief marketing officer.
The store can also recognize returning shoppers, because mobile devices send unique identification codes when they search for networks. That means stores can now tell how repeat customers behave and the average time between visits.
RetailNext also uses data to map customers’ paths; perhaps the shopper is 70 percent likely to go right immediately, or 14 percent likely to linger at a display.
Cameras have become so sophisticated, with sharper lenses and data-processing, that companies can analyze what shoppers are looking at, and even what their mood is.
For example, Realeyes, based in London, which analyzes facial cues for responses to online ads, monitors shoppers’ so-called happiness levels in stores and their reactions at the register. Synqera, a start-up in St. Petersburg, Russia, is selling software for checkout devices or computers that tailors marketing messages to a customer’s gender, age and mood, measured by facial recognition.
Of course, this being the NYT, they have to conclude the report by dismissing its meaning. Hence, they end by quoting an über-odious mommy-marketer:
“I would just love it if a coupon pops up on my phone,” said Linda Vertlieb, 30, a blogger in Philadelphia, who said that she was not aware of the tracking methods, but that the idea did not bother her. Stores are “trying to sell, so that makes sense,” she said.
Jonathan Salem Baskin, pictured at right, is a marketing consultant. Today, he voiced the system, ala Fred Taylor and Eric Schmidt, on Advertising Age:
Our snooping puts the National Security Agency to shame.
From the level of the internet service provider, through to social-media platforms and websites, and including apps, ads and clickable content (like videos), we collect a vast amount of information on consumers’ online behavior (and their geophysical location), then use it to tee-up search results, info and ads to millions of people millions of times every day … ideally to each one of them uniquely so. We don’t do it to keep anybody safe, however. We do it to sell stuff. It’s the mercenary make-money benefit we gain through all of that non-commercial friending and conversing we do with consumers.
We call it “improving user experience,” and not only are entire business monetization plans based on it (like Facebook), it’s the driver of our hopes for Big Data selling things to people who no longer want to be sold to. Yet the only time we talk about it is when we ask consumers to accept usage terms, and then only in the dense secret code of mouseprint that is to disclosure what James Joyce’s “Ulysses” is to clarity. We tell them little, hope they’ll understand even less, and then we have the audacity to claim that they’re OK with it when we ask them.
Our hope is that they’ll stay unaware of the information they give away or, at worst, maintain a belief that it’s worth doing so in exchange for ads and other content that’s somewhat pre-qualified to be interesting to them. But there’s a fine line between convenience and manipulation, and the foundational idea of “consumer choice” loses its meaning if that choice isn’t truly free.
That’s some serious honesty there, folks.
And, while he certainly doesn’t favor the proper answer — public ire and public enterprise — arriving, Baskin isn’t entirely foolish about the prospects, either:
If we didn’t think that blurring that line was a potential bomb, why are we so shy about discussing it, and almost congenitally incapable of making sure that consumers understand the breadth and depth (and outcomes) of our snooping?
Just like the NSA’s programs, it can’t stay secret forever. Imagine if a commercially-savvy whistle-blower emerged with detailed proof of how user data were collected, shared and then exploited by a variety of businesses and, somehow, connected it back to illustrate the ways consumer choices are limited, while unfairly promoting purchases. What if The Yes Men, AdBusters, or some other, new culture-busting group chose to attack data tools with publicity stunts and videos that got peoples’ attention?
Baskin’s proposal is, of course, to use marketing to market marketing:
We marketers don’t talk about this issue much, probably because it’s so complicated and thorny. But it haunts our best hopes for the future. And, while people may let Snowden’s tale end up a somewhat distant espionage adventure, the scarier story is what’s done to every consumer in the name of efficient commerce. Without a far more creative and strategic approach to telling it, I fear others (or other events) will tell it for brands.
That story doesn’t have a happy ending.
If all this is not a script for action, I don’t know what is…